PlayStation VR is about to release and many are still wondering what’s the point with it. Sony Interactive Entertainment’s CEO and President Andrew House has tried and provided some sort of explanation, in the effort to describe what kind of experiences we’re going to get once it’s available on October 13.

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According to House, virtual reality experiences are something shorter than games as currently thought, content that can be more “intense” in comparison and offer a more immediate enjoyment rather than long-term adventure you can invest a lot of time on.

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“I’ve been very vocal that I tend to believe this generation of VR lends itself more to short-form content, than perhaps it does to long-form experiences. I don’t see that as a deficit or a negative. I tend to liken the VR experience more to something like a theme park ride, in that it’s short, but it’s very intense and it’s very enjoyable.

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The big positive I do see for VR is that unlike conventional game experiences – which tend to be similar to blockbusters in terms of production values and complex game mechanics- they can offer simple mechanics and experiences that are still very, very enjoyable because they can give users something they’ve never done before. That, I think, is where its true potential lies.”

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We’ll see what’s next for PlayStation – if its future is virtual reality, and this kind of experiences, or anything else. Your opinion, in the meantime?